Endogenous preferences in games with Type-Indeterminate Players

Abstract : The Type Indeterminacy model is a theoretical framework that uses some elements of quantum formalism to model the constructive preference perspective suggested by Kahneman and Tversky. In this paper we extend the TI-model from simple to strategic decision-making and show that TI-games open a new field of strategic interaction. We first establish an equivalence result between static games of incomplete information and static TI-games. We next develop a new solution concept for non-commuting dynamic TI-games. The updating rule captures the novelty brought about by Type Indeterminacy namely that in addition to affecting information and payoffs, the action of a player impacts on the profile of types. We provide an example showing that TI-game predictions cannot be obtained as Bayes Nash equilibrium of the corresponding classical game.
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Article dans une revue
AAAI Press Menlo Park, 2010, pp.70-77
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Contributeur : Caroline Bauer <>
Soumis le : mardi 20 novembre 2012 - 10:00:01
Dernière modification le : mardi 24 avril 2018 - 17:20:14

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  • HAL Id : halshs-00754695, version 1

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Ariane Lambert-Mogiliansky. Endogenous preferences in games with Type-Indeterminate Players. AAAI Press Menlo Park, 2010, pp.70-77. 〈halshs-00754695〉

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